Post by The Great and Powerful Ba'al on Jun 26, 2013 14:25:57 GMT -6
This is only if you want YOUR character in the game to play as, otherwise you play as the little gray and blue unicorn by default (:
This tutorial will show you how to put your own character in the game using the sprite sheet.
You will also have to make a 'face' picture for when your character is speaking.
This is the sprite sheet you will be using
Basically, this is the sprite sheet used in the game for your character and all of the npcs, with slight modifications of course. You are free to color this in paint or any other program you're comfortable with. But your final picture MUST have a transparent background. If you don't have anything to make your sprite sheet transparent you are free to send it to me, Ba'al, and I'll make it transparent for you.
On the sheet, you should take note where the boundaries are around a single sprite and not go outside the boundary while drawing in something otherwise it's going to look very funny in game.
Each square around the sprite should be exactly the same size as the rest, so don't re size the sheet!
The sprite itself however, is free for you to color, re draw, edit, and whatever else you want to do with it to make it look like your character.
Now! This step is very important!
When you name your sheet you HAVE TO name it $vossity and save it as a .png file. You must must must have the dollar sign and the lower case vossity.
After that, go into the game's folder > Grapics > Characters and find the $vossity file and replace it with yours.
Now you can go in game and see what it looks like and make any modifications you need.
If you need help with any of that or you are confused, don't hesitate to ask.
Now onto the second part, making your face or portrait for when your character is speaking in the game.
this is the template for some of the character portraits in the game
I've modified the one you will be using like so
the empty spot is where your character's portrait will go.
Now what you need to do is find the picture you want to use when your character speaks, it has to be 96x96 in width and length, ALSO with a transparent background. And then, using a program, cut it and paste it into the sheet, placing it in the empty slot. Or however else you feel like getting this step accomplished.
Now, you need to name it face and save it as a .png file, make sure the word face is all lowercase and then go into your game file > Graphics > Faces and find the file that says face and replace it with yours.
And your done! Now you have your own character implemented in the game.